![]() The Android Game Options can be opened from the Asset Browser's Options menu (just double-click on the Android entry), and it's here that you set up all the details for store-ready packages: Once you can test on a device you are almost ready to build your game package, but first you need to take a moment to revise the different Game Options. If you haven't already gone through this process, please see the following article and then return to this one: ![]() ![]() apk file which can then be uploaded to one of the multiple Android stores (like Google Play or Amazon).Īctually compiling a package is very straightforward as long as you have previously set up GameMaker Studio 2 for testing and can get your project to run on your test device(s). This article outlines the process of compiling your GameMaker Studio 2 project into an Android.
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